Most animals have special abilities that can be used to escape or attack predators, capture prey, or collect food. When animal loses health, its size will decrease slightly, even if it has a lot of XP.Ībilities Main articles: Special Abilities and Passive Abilities Unlike for animals, the food’s health bar will not regenerate at all. Certain types of food such as Aloevera, seashells and Mushroom Bushes have health bars too. Health bars naturally regenerate overtime doing so even faster through the use of Healing Stones or Aloevera. The higher an animal is in the food chain, the more XP it needs to gain to upgrade to the next.Īnimals also have Health Bars, which will be lost if an animal is bitten by a predator, their tail is bitten by prey, or from environmental causes. Animals cannot eat or damage animals in the same tier (except for tiers 15 or higher through tail-biting) most animals also cannot eat animals more than about 5-8 tiers lower (depending on the animal) correspondingly, those animals cannot tail-bite animals in the higher tier.Įach animal has an XP bar, which indicates its progress how much food it has eaten, and how much more it will have to eat in order to upgrade to the next tier. Land animals above Rabbit, Arctic animals above Arctic Hare, Ocean animals above Crab, Birds above Pigeon, and Desert animals above the Desert Chipmunk all have a tail, which can be bitten by lower-level animals. Animals lower in the food chain can kill or damage animals higher in the food chain through the use of abilities or biting tails. They form a food chain, where stronger, higher-tier animals (outlined red) are able to eat those below them (outlined lime green). As of now, there are 95 non-rare animals, 44 rare animals, and 6 AI Animals (145 in total).
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